ICT5011 Collabrative Studio II (Community Engagement & Technology)
Collaborative Studio II picks up directly on the themes and work in Collaborative I. Deeper methods for creative problem solving and client skills are explored in an active and real world situation. Time is given to leadership skills in team and client settings. Concepts of gamification and novel innovation in application of research to technology are also explored. An example would be using simple sensors for body monitoring to build a protective helmet for severely autistic youth that not only keeps the child safe, but provides relevant and real time information about the physical state of the child*.
* Project completed by Becky Colley at Champlain College 2015 for Vermont Autism Speaks